Categories Game DevelopmentProgrammingSoftwareSylphis

From Python to Lua

(This blog was originaly posted at #AltDevBlogADay) All game developers, sooner or later, learn to appreciate scripting languages. That magical thing that allows for letting others do your job, better scaling of the team, strengthening the game code/engine separation, sandboxing, faster prototyping of ideas, fault isolation, easy parametrization, etc. Every game has to be somehow […]

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Categories Game Development

Joined #AltDevBlogADay

Yesterday I was accepted to #AltDevBlogADay as a writer.  For those not familiar with #AltDevBlogADay, is a group of game developers (generally found on Twitter) that want to blog more regularly (according to the about page). However what is not clearly stated in the aforementioned about page, is that this is a true treasure of […]

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