Categories Game DevelopmentiphoneOpenGLPop CornyProgrammingSylphis

Porting your iOS game to Blackberry Playbook (and future BB10 phones)

Continuing after my latest post about porting existing iOS games written in C/C++ to the Android platform, here I am again writing about my latest porting endeavor that brings Pop Corny to the third platform! Ever thought of porting your iOS game to the Blackberry Playbook? Well, here I will share some insight of what […]

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Categories Game DevelopmentiphonePop CornyProgrammingSoftwareSylphis

Writing portable code: A process full of gain

Lately I am spending some of my time into porting my game engine to the Android platform. It is a rather refreshing, interesting, rewarding and also frustrating experience. All at the same time. The process helped me learn new lessons and remember some old ones I had forgot. Getting confortable First of all I realized […]

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Categories iphonePersonalSoftware

Orientation Film One : The AutoSleep App

Ok, you must see this! My dearest of friends, Thanasis Lightbridge, made this awesome cult retro film for AutoSleep. It’s all there… secret laboratories, crazy vocals of rebelion, giant-reptiles-attacking-earth-style announcements, retro cinematography, wicked pyjamas, epic soundtrack, peaceful high pitch snoring … and many more! ๐Ÿ˜€ ๐Ÿ˜€ ๐Ÿ˜€

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