Thoughts Serializer

Computer graphics, Games, Personal

Picasa with Facial Recognition

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According to this post at CNET Google has implemented facial recognition in to the latest version of their photo management software Picasa!

Finally! I always loved to be able to search photos by people, but tagging all of your photos can bring you close to madness!

p.s. Only wait until they use this technology on the search engine… it will be too powerful, and will cause a lot of talking, I think..

NVIDIA to Acquire AGEIA Technologies

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According to this press release, nVidia will acquire Ageia Technologies. Yeap! The well known physics software and hardware vendor. In my mind this means that the future nVidia based accelerators will support physics acceleration, too. It will basically mean the death of the PhysX processor, since the GPU can do that easily with no extra cost.

Actually the PPU solution was never to work. I find it quite hard to believe people would ever Read the rest of this entry »

Farewell Anthony

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Its been a week since my dear friend Anthony was forced out of this world by that cursed disease. Nothing is the same. The void is just to big to ever be filled.

Anthony was the kind of person that you meet only once. I can still remember the first time I meet him, the first day as a college student. Since that day we were unseparateble. Along with Bill and Sakis we spend countless hours discussing everything. We even published scientific papers. He was the true kind of hacker. He was hacking into everything.. How can I forget the time he got dizzy by a few glasses of wine more, and finding it a great opportunity to test his reflexes, etc. Anthony was also a big supporter of open source, which came from his general idealistic stand on everything. Anthony would never hurt a fly. I personally never saw him hurt an other being, not even accidentally. His humor was always caustic and smart. Even at his darkest moments we was able to satirize this position, his illness. Anyone that will read his blog will understand the power of his spirit and the wit of his mind.

His funeral was the last Tuesday. We were all there for the last goodbye. I was listening to all the priests praying to god to forgive his soul and it was the first time in my life I wanted to shout at them to stop. Anthony didn’t need that. There is nothing to forgive in Anthony and that can’t be more true.

I try to pretend that he never left. That is the only way I can deal with it. But I’m not always so good at it. Many times I find myself trying to phone him.. refreshing his blog page.. silence..

Well he is probably overwhelmed by the new possibilities of the world he moved to. Busy studying it and discovering it. I’m sure, until we meet again, heaven will run with cron jobs and python..

So long Anthony… so long…

My Βabbler Coldfusion

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If you where a compiler and you would like to express yourself about an index that was mistakenly out of bounds what would you say?

I would say something like this : - “Line 342 : Index out of bounds”

Read on to find out what Coldfusion would say!!! Read the rest of this entry »

Video Tutorials About Saving Time

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Today I came across the site waitless.com. Its about saving time from little tasks that you do on everyday life, like taking off a t-shirt or pealing an egg.

The usefulness factor ranges a bit but most of the videos are beyond funny!

Open Sourcing Progress Update

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As an update, I inform you that I’m pasting the license on the source files and getting the release ready. I’m going to publish on the sourceforge site where the Sylphis Generalized Triangle optimizer is published at the CVS. The engine is going to be hosted using SVN. Maybe there will be downloadable versions too, but I’m not sure yet. So get your SVN clients ready…

… until then happy Easter people!!

Carnival of Game Programming : No 1

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Welcome to the first Carnival of Game Programming! This carnival is about anything that game programming can involve. It was announced about a month ago, with the goal to collect a number of good articles and posts about game programming in general. Read the rest of this entry »

REMINDER : The carnival of Game Programming

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Hello everybody… I would like to remind you of the upcoming Carnival of Game Programming. The carnival is going to be held on the first of March so if you have an article to submit please do it now, since time is running out!

You can go directly here to submit the article! Read the rest of this entry »

MegaTexture Hype

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Is it just me, or any other of you think that the Megatexture technology that the advanced DOOM 3 engine is going to provide is just nonsense? I mean besides the first awe of the hypie name, when you settle to actually think about it the megatexture technology is just a pain in the @#%! Read the rest of this entry »

nVidia unveils CUBA – The GPU Computing Revolution

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In a recent press release nVidia anounced CUBA. A fundamentaly new architecture for GPU computing that will finally remove the stream computing paradigm!

This is like my previous post about gpus and the programming model was read by nVidia! Imagine we will finally be able to harvest the powers of modern GPUs for general computing, without having to mess with vertex buffer, textures and other nonsense!

Good days ahead!!!