Categories Uncategorized

Status update for Pop Corny

Pheuuu! That was a long week that passed. Worked all day for most of the last days to get the update for Pop Corny ready, but I think that it was totally worth it. Many things were added to the game since the last version 1.2, so much actually that this is called version 2.0! […]

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Categories Uncategorized

Pop Corny is out!

I am proud to announce to you the release of my first game “Pop Corny”. The game was released earlier today and the response was overwhelming! The game managed to hit #1 Top Paid Game on both iPhone and iPad in a few hours and #2 in Top Paid across all app categories on the […]

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Categories Game DevelopmentProgrammingSoftwareSylphis

From Python to Lua

(This blog was originaly posted at #AltDevBlogADay) All game developers, sooner or later, learn to appreciate scripting languages. That magical thing that allows for letting others do your job, better scaling of the team, strengthening the game code/engine separation, sandboxing, faster prototyping of ideas, fault isolation, easy parametrization, etc. Every game has to be somehow […]

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