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Programming, Computer graphics, Games

Day: November 23, 2006

Categories Game DevelopmentOpenGLProgrammingSylphis

HDR Procedural Skies

Author Charilaos Kalogirou Posted on Posted on November 23, 2006November 23, 2006
2

The under development branch of Sylphis3D is going to support high quality terrain rendering. At the moment the terrain rendering code is in place and produces some very nice views! However the sky support was limited to skybox rendering. At first I thought I would just go for some HDR textured skybox. This was good […]

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