I know I have promised that a long time ago, but now it’s real. After some work on weekends and a lot of back and forth with Apple, I have the game ready to be released this Thursday March 30th. If you would like to support the game please consider joining me on DayCause here: […]
Read MoreCategory: android
Impressed by the new Blackberry OS (or how iOS ate dust)
Since my last post you must already know that I was porting Pop Corny to Blackberry. I can’t hide that I was really impressed by the way the platform is engineered. You know you have done something right when it allows a developer that had never even used the platform, come in and port his […]
Read MorePorting your game from iOS to Android
So you created a C/C++ game for iOS that gives joy to iPhone and iPad gamers from around the world. How can you deny this joy from all loyal Android users? I can’t, so I had to port Pop Corny to the Android platform. It was a very interesting experience, full of gain as I say, and I […]
Read More