Honestly I can’t really describe how excited I am to finally be able to announce my first game! Since the first line of code I ever typed in a programming language, all I wanted to build was a game. It turns out that only many years later the timing would be right for it to […]
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Having both Mac OSX and iPhone targets in XCODE
I have a library (guess what that is!) for use in the iPhone. For the library I have an XCode project with two targets. One for the emulator and one for the actual device. Nothing wild as you can see. However the joy came when I desided to also use the library in OSX. As […]
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