Category: iphone
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FlyCraft coming to iOS and Android this Thursday
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How the world looks with different app stores
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Happy birthday Herbie!
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Porting your iOS game to Blackberry Playbook (and future BB10 phones)
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Writing portable code: A process full of gain
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Launching on the AppStore in the year 2012
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Unveiling Pop Corny
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Something moving in the shadows...
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Orientation Film One : The AutoSleep App
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AutoSleep Music Timer hits the AppStore
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Optimizing script language performance with custom memory allocators
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Having both Mac OSX and iPhone targets in XCODE