The last weekend I did some exploration on the script language execution performance. Specifically on the memory allocation side of things, and I would like to share my findings. Script languages and memory usage As you probably know script languages (most of them at least, like Python, Lua, etc) have the tendency to make a huge […]
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Having both Mac OSX and iPhone targets in XCODE
I have a library (guess what that is!) for use in the iPhone. For the library I have an XCode project with two targets. One for the emulator and one for the actual device. Nothing wild as you can see. However the joy came when I desided to also use the library in OSX. As […]
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