John Carmack noted at his QuakeCon speech that the source code of Quake III will be released next week! Gamespy coverage Even though Quake III is old technology (it is 5 years old) this is big news. A lot of hobby programmers will take it and push it to the limits, which is always fun […]
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Multithreaded Game Scripting with Stackless Python
The very basic problem that a creator of a game engine faces when it comes to scripting the game engine is: what will be the language that will be used. Of cource there is the option of creating a custom language for the purpose, but today with the plethora of scripting languages available it doesn’t […]
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