Categories Game DevelopmentiphoneProgrammingSoftware

Optimizing script language performance with custom memory allocators

The last weekend I did some exploration on the script language execution performance. Specifically¬†on the memory allocation side of things, and I would like to share my findings. Script languages and memory usage As you probably know script languages (most of them at least, like Python, Lua, etc) have the tendency to make a huge […]

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