Categories DirectXGame DevelopmentOpenGLProgrammingSylphis

How to do good bloom for HDR rendering

One thing that makes HDR rendering impressive is the bloom effect. In fact even if bloom is in a sense decoupled from HDR rendering, it is often confused with HDR. There are 3d engines out there that advertise bloom for HDR rendering, which is nonsense. You can have HDR rendering without bloom, and you can […]

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