The last weekend I did some exploration on the script language execution performance. Specifically on the memory allocation side of things, and I would like to share my findings. Script languages and memory usage As you probably know script languages (most of them at least, like Python, Lua, etc) have the tendency to make a huge […]
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My First Contribution to Django
Hola! about 2 weeks ago I created a multilingual version slugify for django! You can find the code here. What is slugify? It the function that gets us from “This is my post” to “this-is-my-post” and its used widely on the web to make human friendly URLs, where the data are not accessed by their […]
Read MoreMultithreaded Game Scripting with Stackless Python
The very basic problem that a creator of a game engine faces when it comes to scripting the game engine is: what will be the language that will be used. Of cource there is the option of creating a custom language for the purpose, but today with the plethora of scripting languages available it doesn’t […]
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