Cracked eggs, dead birds… I can’t help the feeling, I could break through the ceiling blame it on the satellite that beams me home
Read MoreMonth: November 2005
Exceptions and execution speed
This post was triggered by a comment by Alex Hunsley on the Multithreaded Game Scripting post. Alex correctly points out that while setting up a “try” for an exception costs nothing, raing an exception does! The question however is whether using exceptions is a speed overkill in the altar of code readability
Read MoreLong pause…
Hey! I’m still alive! But a bit buried though… under tons of papers and articles. I know it hasn’t been an active bloging period lately, but I’m writing my master’s thesis now and I usually get so sick of writing, that is is impossible to write blog posts! Until I started writing the actual thesis […]
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