The nightmare never ends… in the beginning writing C++ for the GCC was better than MSVC. The template support was much better. To be exact the C++ compiler of Visual Studio 6 had
Read MoreAuthor: Charilaos Kalogirou
Champions… again…
Yes, it is true… after 18 years Greece gets the gold again at Eurobasket. I was a little boy when we got the last one and it was thrilling. I don’t know if yesterday was as thrilling as the previous one, and I certainly don’t know if it is because I changed or the world […]
Read MoreEdited Article
Yesterday I opened my e-mailbox and found a message from Tobias Robison. Tobias was kind enough to do some editing of my scripting-game-engines article/post, to improve my english. I updated the article, so now you can read it again and enjoy it twice 🙂 Thank you very much Tobias !!!
Read MoreI Need an O(1) Scheduler
Wow the last days was full! My master thesis is at a point where requires a lot of attention… I’m trying to add some new functionality in Sylphis3D… trying to keep up with my personal life. And to all that slashdot came up, filling my mailbox making me spend time in forums I had never […]
Read MoreWe were slashdoted baby!!!
Woke up this Sunday morning to find out that the post I wrote some time ago about game scripting with stackless python was boldly enjoying a place at Slashdot‘s main page!
Read MoreThe army
Recently a friend of mine joined the army. Every man in Greece must spend a year serving the Greek Army. In general it is waste of time, because for a year you do nothing. Anyway it is a bit subject to discuss now. To make you get a picture this friend of mine called me […]
Read MoreIlluminati Crap
Yes they convinced me to read it after all. I’m referring to the book by Dan Braun. I actually liked The Da Vinci Code when I read it but had no intension reading Illuminati. Having nothing else handy to read and with the suggestion of many-many people to read it, I decided to try it. […]
Read MoreOpenGL ranting…
As I said before on an other post, I’m a big bug stumbler. I’m attracted by them. So you can imagine what was my experience with beta OpenGL drivers. Hell. Things working on my machine, not working on others, things not working at all, blue screens,
Read MoreC++ STL and the Lack of Update in Heap Implementation
A friend asked me some time ago if the implementation of the heap data structure in the STL has update functions. He couldn’t find any documentation about an update_heap() function. He was as sure as I was (some time ago) that
Read MoreSome things are SOooo boring..
I can’t get used to it. I simply can’t. I just finished invigilation for “Computer Networks”. The exams was 3 hours. This must be the proof of relativity. These 3 hours seems like ages. According to my estimations
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