I’m in bed with the flu today. Such an off-timed thing to happen 🙁 It was probably due to the great weather instability we experience the last days… The temperature droped from 27C to 10C in a day!… I hope it doesn’t keep me down for more than 2 days…
Read More24 hours and 3GB later…
Its been almost 24 hours since the release of Sylphis3D and the sourceforge shows that 3GBytes were downloaded already about 10 e-mails expressing unbounded appreciation and some very nice comments. People are already jumping in to help with the website, doing changes and cleaning up the mess! I would like to thank every one of […]
Read MoreThe wait is over… Sylphis3D is open source!
I just release the source to Sylphis3D! Check out the story at the Developer Network. The wait is over! Sylphis3D is officially released under the GNU GPL ver.2 (with the classpath exception for those that need closed source solutions). The engine weights at around 45000 lines of source code written in C++ and Python. The […]
Read MoreTomorrow the Release
The time has come… tomorrow is the release day of Sylphis3D as an open source project. I’m very excited for this new begining! This is going to be my biggest contribution to the open source community until now. The source that is going to be released counts ~45000 lines of code in C++ and Python […]
Read MoreOpen Sourcing Progress Update
As an update, I inform you that I’m pasting the license on the source files and getting the release ready. I’m going to publish on the sourceforge site where the Sylphis Generalized Triangle optimizer is published at the CVS. The engine is going to be hosted using SVN. Maybe there will be downloadable versions too, […]
Read MoreOpensource License
The last days I’m spending most of my time considering open source licenses and what would be the appropriate license for Sylphis3D. I must say that it is a very brain-melting procedure. I can see now why I could never became a lawyer! I initially started considering two licenses, the GPL and the BSD. These […]
Read MoreNo Second Carnival of Game Programming
It’s been a month since the last Carnival of Game Programming and unfortunately there is not going to be a second one. The number of submitions was low and I can’t publish a carnival like that. When a critical mass of posts is collected we will have a second carnival… no fixed dates and dead […]
Read MoreSylphis3D goes open source : BSD or GPL ?
I think this is good news on the doorstep today! Yeap! After long thoughts I came to the decision to finally open the source code of Sylphis3D. This is going to be a big step for the development of the game engine and
Read MoreCarnival of Game Programming : No 1
Welcome to the first Carnival of Game Programming! This carnival is about anything that game programming can involve. It was announced about a month ago, with the goal to collect a number of good articles and posts about game programming in general.
Read MoreREMINDER : The carnival of Game Programming
Hello everybody… I would like to remind you of the upcoming Carnival of Game Programming. The carnival is going to be held on the first of March so if you have an article to submit please do it now, since time is running out! You can go directly here to submit the article!
Read More