Yesterday, I stumbled on Project Offset. It is about a 3D game engine. The released videos and screenshots are very impressive! No engine released until now can create such visuals as the visuals are comparable only to Unreal 3. The project reminded me of the old days back in 2002 when I released Sylphis to […]
Read MoreQuake III source to be released under the GPL
John Carmack noted at his QuakeCon speech that the source code of Quake III will be released next week! Gamespy coverage Even though Quake III is old technology (it is 5 years old) this is big news. A lot of hobby programmers will take it and push it to the limits, which is always fun […]
Read MoreMultithreaded Game Scripting with Stackless Python
The very basic problem that a creator of a game engine faces when it comes to scripting the game engine is: what will be the language that will be used. Of cource there is the option of creating a custom language for the purpose, but today with the plethora of scripting languages available it doesn’t […]
Read MoreRiver Party
Yesterday I got back from the river party at Nestorio/Kastoria. It is a 4 day party at the banks of the river Aliakmonas. It is a beautiful place, not the best that I have seen but quite nice. The whole event was a big adventure with a lot of rain on Friday and specially on […]
Read MoreEverything that has a beginning has an end
You probably remember that quote from “The Matrix”. It is a fact that I hate endings and that quote makes sure you don’t forget that whatever begins now, will end some day. I believe that this is one of the most important things you learn growing up. And most of the times you learn it […]
Read MoreThe beach
I extended my last weekend till Tuesday since there was a festival at my village. Every village in Greece has a special celebration day. My village celebrates on S. Friday, which is on 26 of the July. It was fun and relaxing. It is always good to see old friends and enjoy nature at its […]
Read MoreAn other contribution to OpenSource
Ok… after a lot of hard work, I managed to implement RQ decomposition in SciPy. It was a rather bad experience. I hate Fortran and I had to mess with it. Patch is send to the scipy-dev mailing list and I’m ready to continue my work. But wait… it is Friday!!! I’m off!!!
Read MoreRQ Decomposition
My master thesis requires a lot of maths and linear algebra. For the purpose I use SciPy. It is a very good library and the fact that it is in python makes it very flexible. The problem is that it is (most of the times) just a wrapper around other older libraries like the famous […]
Read MoreMigration from XFree86 to Xorg
Migration from xfree86 to Xorg I don’t know why but, I always wanted to get rid of xfree. It must be the traumatic childhood with it. As the biggest bug stumbler that I am, xfree never worked for me the way it was supposed to. Having to mess with all the 3D acceleration stuff, just […]
Read More