EbakusNG* is a next generation blockchain software that, among other things, can be used as a secure drop-in replacement for traditional databases. Suppose you need a secure datastore for your application’s medical records. These are patient’s sensitive data, that need to be verifiably correct and secured across multiple clinics in a hospital and possibly securely […]
Read MoreI made a virtual machine interpreter for embedded devices
Meet picoVM. A fully featured, minimal footprint, VM for embedded devices. Written in pure C for maximum efficiency and portability. Essentially just a single header file and one source file that you can include in your project. The machine supports 8,16 and 32bit integer operations along with floating point numbers. You get this at a 1000 […]
Read MoreMy first contribution to the iNav flight controller software
The new version of iNav flight controller software is coming out soon (currently in RC1) and it will contain some changes I did in order to improve the way iNav commands turns to fixed wing aircrafts. I even made a video showcasing the effect of the code. Have a look:
Read MoreOuroboros, Casper and other computer science masturbation. It may feel good, but you don’t actually get anything DONE.
[Might want to read this on Medium for better readability: https://medium.com/@harkal/ouroboros-casper-and-other-computer-science-masturbation-d281f7a219f] If you are old enough in the field of software engineering you probably recognise something familiar in the title. It references the words of the creator of Linux in regard to micro-kernel architectures, networked distributed computers and message passing as a core OS functionality. To […]
Read MoreFlyCraft is out for iOS and Android
Hello guys, after many-many years the game I created for the October Challenge 2012 finally gets released on iOS and Android. For those that don’t remember, the game was released only for BlackBerry devices back then: [FlyCraft release post] You might also want to look into the post-mortem of the game here in Ludum Dare. […]
Read MoreFlyCraft coming to iOS and Android this Thursday
I know I have promised that a long time ago, but now it’s real. After some work on weekends and a lot of back and forth with Apple, I have the game ready to be released this Thursday March 30th. If you would like to support the game please consider joining me on DayCause here: […]
Read MoreFlyCraft Herbie: Crazy Machines just got released!
I would like to inform you that today is July 22, 2014. Yes, it’s finally Crazy Machines time!I know a lot of you were waiting eagerly for this moment. I know it from your personal e-mails, the twitter replies, the facebook comments and all the fuzz that you created. The excitement is the same for me too. […]
Read MoreTrying out this new service epocu.com
After a redditor’s suggestion I found out about this new service called epocu.com, that helps with marketing your game through a new interesting idea. It is something like kickstarter but swapout money with social reach. So what you basically do is create a project page and then set a goal number of supporters and a target […]
Read MoreNew Herbie adventure coming on July 22
This was one crazy week for me. After so much hard work on the game, and finally submitting to three app stores on June 28, Apple managed to delay the release by almost one month. The game got rejected by Apple a few times, due to IAPs not working (as they said). As you understand […]
Read MoreSmart App Shopper shutting down on July 17
Those of you following around my BlackBerry apps will probably know of my Smart App Shopper app. It was launched about a year ago, in the hope to provide a price watching service similar to those available for iOS. Unfortunately, can’t say that the project was a success. With only 30,000 users and 1,000 active […]
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